Guildrun Wiki

Your complete guide to the Leyline roguelike autobattler demo — builds, heroes, relics, difficulty scaling, and tools to plan your next run.

Guildrun roguelike autobattler gameplay screenshot

Jump to What You Need

Patch 0.5.2 Balance Guide

Second public demo balance pass — Boss Tokens doubled, Rewind Shard fixes, starting-bonus cleanup, and Aria/Kai/Ming/Grace tuning.

Read patch notes

Rush, Stall & The Storm

Combat tempo keywords and the soft fifty-second Storm timer that ends infinite-stall fantasies.

Master tempo

Shop Economy & Auctions

Gold, Shards, reroll discipline, and act-end auction bidding — the real game between fights.

Master the shop

TFT & Spire Inspiration

How Teamfight Tactics and Slay the Spire shaped Guildrun — placement literacy, relic routes, and what transfers from each genre.

Explore inspirations

Community Reception

Steam curator quotes, early review sentiment, and creator coverage context for the July 2026 demo launch.

Read reception guide

Story & Rifts Lore

Why your guild fights monster waves — rift crisis framing, no-timer pacing, and how narrative fits the roguelike autobattler loop.

Read story guide

Beginner Guide

Learn the core loop — drafting heroes, placing on the hex grid, choosing relics, and surviving your first waves without overcommitting to a dead-end build.

Read the Beginner Guide

How to Play

A mechanics-first walkthrough covering combat phases, economy decisions, and the rhythm of a full demo run from start to boss encounters.

Learn how to play

Tier List & Rankings

Understand situational power rankings for heroes and build archetypes. No fabricated metas — just frameworks for evaluating your draft.

Browse tier list

All Heroes Overview

Survey all twenty-five demo heroes by role archetype — frontline tanks, ranged DPS, support healers, and hybrid pivots — before picking a starter.

View all heroes

Relics Guide

Relics define run identity. Learn how relic tiers, stacking rules, and modifier pools interact with your specialization choices.

Study relics

Build Planner Tool

Sketch hero, specialization, and relic themes before you queue. The planner highlights synergy notes so you enter runs with a plan.

Open build planner

Steam FAQ & Demo Hub

Official Steam FAQ answers, weekly patch cadence, progress carryover rules, and community links — everything new since demo launch.

Read Steam FAQ

Download Demo

System requirements, install steps, and what is included in the July 2026 Steam demo versus the 2027 full release.

Get the demo

Guildrun Review

An honest look at demo strengths, limitations, and who should wishlist the full game — with embedded gameplay footage.

Read our review

Difficulty Tracker

Compare scaling, modifiers, and rewards across all eight difficulties and endless mode so you know when to push higher.

Track difficulties
Guildrun hero draft and team building

Play the Demo Today

Guildrun launched a free Steam demo on July 16, 2026. Runs take about twenty minutes, you can save mid-run, and Leyline targets a 2027 full release on Steam. Weekly patches continue through the demo — grab it free, then use this wiki for builds and strategy.

Guides & Tutorials

New to hex-arena autobattlers? Start with fundamentals, then move into difficulty scaling, endless mode, and mid-run pivots. Every guide links to related pages so you never hit a dead end.

Heroes & Roles

The demo includes twenty-five heroes with one hundred eighty specializations. Learn role archetypes, unlock paths, and which starters forgive early mistakes before you commit to a build.

Builds & Synergies

Guildrun has no fixed meta tier list — power depends on your relic pool, lovers pairing, and how flexibly you pivot roles. Explore situational rankings, sample comps, and the lovers synergy system.

Relics & Items

Three hundred plus relics and one hundred plus items shape every run. Understand modifier pools, relic tiers, and how item choices interact with your hero specializations.

Interactive Tools

Use the build planner to sketch hero, spec, and relic combinations before a run, and the difficulty tracker to compare scaling across all eight difficulty levels and endless mode.

Review · Release Date

Wiki Updates

August 2, 2026 refresh: Demo patch 0.5.2 (Boss Tokens ×2, Emergency Rewind fixes, Aria/Kai/Ming/Grace tuning), combat tempo (Rush/Stall/Storm), hex positioning, auction house, Grace/Ming/Kai starter carries, and weekly-updates synced to Aleco's second public balance pass. All six locales updated.

Frequently Asked Questions

Frequently Asked Questions

What is Guildrun?

Guildrun is a PvE roguelike autobattler from Leyline, the studio behind designers from Hearthstone and The Bazaar. You draft heroes on a hex arena, collect relics and items, and fight through escalating waves with no PvP pressure.

Is the demo free and when does the full game release?

Yes — the demo is free on Steam as of July 16, 2026. Leyline's Steam FAQ targets a 2027 full release (some press cited late 2026). Demo progress is planned to carry over. No promo codes required; add the demo to your library and launch from Steam.

How long is a typical run?

Most demo runs take around twenty minutes. You can save mid-run and resume later, which makes it easy to learn mechanics without losing progress when real life interrupts.

Does Guildrun have a fixed tier list?

No single tier list applies to every run. Rankings are situational because relic pools, lovers pairings, and role pivots change what is strong. Our tier list page explains how to evaluate picks for your current draft rather than copying a static chart.

What are lovers synergies?

Lovers synergies are paired hero bonuses that reward complementary roles or specializations. Planning lovers early can anchor a run, but mid-run pivots still matter when better relics appear.

Can heroes change roles during a run?

Yes. Heroes can pivot roles — for example, shifting a support healer toward frontline tanking when relics and specs allow. Flexibility is a core skill, and our pivot guide walks through when to commit versus when to hold your line.

How many difficulties are in the demo?

There are eight standard difficulties plus endless mode with leaderboards. Higher difficulties increase enemy scaling and modifier pressure. Use the difficulty tracker tool to compare what changes at each step.